So Tobias added some very interesting
methods to our method library and combined them with the preexisting
ones to make these beautiful keeps!
As
we started generating these encampments it hit us that every castle had its
own character and story. Every time you get a different layout with
various quadrants and back-doors to these areas. Some zones have interconnected loops and some don't. We ended up asking ourselves: Is that backfield a training ground for the archers or an
execution field for traitors? Maybe it leads to a troll chained to one of the castle
towers... hehe :)
Go ahead and get Pro-D Total to make your own stories!
Go ahead and get Pro-D Total to make your own stories!
Cheers!
Tunc
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