- Added a new method that places stairs according to a minimum distance. Now staircases aren’t placed next to each other and their distance can be adjusted.
- Added a new generator type called Generator_Castle.cs. This new generator uses some old and some new methods to generate castles.
- Added weights to the RandomTexture.cs and RandomSprite.cs. You can now assign weights to multiple visuals for one type of tile.
- Added some more methods into the method library.
- All themes now include outside path type of cell.
- Various bug fixes.
(WARNING: There's a unity bug that won't update your package automatically. You have to manually delete the old package at: C:\Users\yourAccountName\AppData\Roaming\Unity\Asset Store if you can't import the latest package properly.)